Bonaparte - Early Exploration

In 2021, I worked with Studio Imugi on the early development of Project Guillotine, which later became Bonaparte: A Mechanized Revolution.
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Together with design director Jongwoo Kim, we explored a range of mech designs - some inspired by space operas, others by WWI, cyberpunk, or steampunk attire. For the initial vision of the game, we eventually settled on an agile two-legged mech - something between a horse and an APC - with ornate details influenced by Neoclassicism.
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You can explore the game here:
https://store.steampowered.com/app/2560340/Bonaparte__A_Mechanized_Revolution/