For the library "interior", I explored various ideas, from uniform light coming from the floor and complicated brutalist-inspired atriums to thin staircases and floating multistory library blocks. In the final key art piece, I combined some of these ideas together, along with glowing book titles.
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In 2020, during my stay at Volta, I had a chance to work on Project Morrison, which later became Dragon Age: The Veilguard.
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© Electronic Arts Inc. Used with permission.